grey matter, aesthetics and learning in games

grey matter, aesthetics and learning in games

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Mar 9, 2012
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Just off the study of Cognitive Learning and the mind as a computer phenomena I will again look into the realm of gaming with a brief foray into some politics of representation of virtual reality prominent in gaming. At the recent Game Developers Conference, Quantic Dreams, creators of titles like the Heavy Rain which brought a groundbreaking ...

crossing divides
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crossing divides

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Dec 19, 2011
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North Korea has always held a place of fascination for me as my grandmother learned to read in the dark of the night in her village near Pyongyang before becoming a nurse. In honor of the death of Kim Jong-il, leader of the hermit kingdom, and in explaining the complexities of the history leading up the ...

The Magic Circle and Augmented Deliverance
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The Magic Circle and Augmented Deliverance

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Dec 10, 2011
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I’ve recently met people for group discussions in Second Life. I have to confess, my knowledge of navigating games is still negligible since my enthusiasm really began over indie games and the “slow game” movement where people examine their environment versus communicating. I was relieved several forms of communication were available since my microphone never ...

In article

The Integrated Game and Community Learning

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Dec 8, 2011
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As someone ultimately interested in informal community based learning my last entry noted how the concept of learning from informal resources is now catching on in the business realm aimed at employee training. The concept of working peers now formally include the vast array of digital networking, bookmarking and microblogging web now the virtual community ...

Twenty to One
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Twenty to One

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Nov 22, 2011
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  These are not the scores of a game but the remarks of an online article New Era For Serious Games which claims 20 minutes of a serious game can better and hour of e-learning. True or not the article went on to talk about how “An environment that simulates the stresses and challenges of ...

Cultural Immersion and Gaming
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Cultural Immersion and Gaming

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Oct 25, 2011
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 After hearing critiques in a backlash of the overproduced but visually stylized 3d virtual environments in games and the mistaken assumption of it’s necessity in the definition of  complex games for education in particular, it’s nice to see a well done 3d game that  appears valuable in creating a virtual immersive environment that’s culturally specified ...

In article

Motivation – The ARCs Approach

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Oct 18, 2011
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I first became interested in the process of motivation when while travelling abroad in India. I talked to an ESL teacher during a conversation on creating an interesting curriculum who then interjected that she did not have to worry about motivation, the fact that students were there and had asked to learn English should be enough. I ...